agricultural economics, applied economics, teaching, research
This paper assesses the impact of introducing role-playing, case studies and simulation games into undergraduate courses in applied economics. An educational impact model is used in a qualitative evaluation of the teaching aids and to generate hypotheses. Quantitative results of two experiments are used to test the hypotheses. Results indicate that each aid can improve students' performance when used in appropriate situations. However, there is a definite trade-off between student contact time requirements and the effect of these aids.
Department of Economics, South Dakota State University
Number of Pages
Blank, Steven, "Role-Playing, Case Studies and Simulation Games as Teaching Aids in Applied Economics Courses" (1984). Economics Staff Paper Series. 20.