Education Theory and Classroom Games: Increasing Knowledge and Fun in the Classroom
Document Type
Article
Publication Date
6-2010
Abstract
Games are a valuable teaching strategy in higher education classrooms. In the July 2005 issue of the Journal of Nursing Education, Glendon and Ulrich discussed the creative approach of games. Two games, What’s That Intervention? and Name That Drug, were described as “an excellent way to teach content, create community among students and faculty, and enhance students’ critical thinking abilities” (Glendon & Ulrich, 2005, p. 338). This article describes another game, Who Wants To Be A Nurse?, that also meets the needs of adult learners by actively involving them in the learning process in a fun and exciting way
Publication Title
Journal of Nursing Education
Volume
49
Issue
6
First Page
363
Last Page
364
DOI of Published Version
10.3928/01484834-20090521-02
Publisher
Healio
Recommended Citation
Horsley, Trisha Leann, "Education Theory and Classroom Games: Increasing Knowledge and Fun in the Classroom" (2010). College of Nursing Faculty Publications. 77.
https://openprairie.sdstate.edu/con_pubs/77