Title

Video Games

Document Type

Article

Publication Date

2014

Abstract

Video games have drastically increased in popularity in the past two decades and show no signs of decreasing anytime soon. From 2004 to 2009 the average 8- to 18-year-olds increased the amount of time spent playing video games by 24 minutes to 1 hour and 13 minutes a day (Rideout, Foehr, & Roberts, 2010). Research on video games and their impact is a relatively new field, even though video games have been widely accepted in our culture since 1972, when Atari sold over 19,000 Pong machines. Findings of video game research have been a bit of a mixed bag. Studies strongly support that video games can have a positive impact on several cognitive functions, but video games also have a dark side in their public perception.

Publication Title

From the Brain to the Classroom: The Encyclopedia of Learning

Rights

Copyright © the Author

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